I am making asserts in one test and I want to test in the number of messages sent is >=1
I have two equivalent ways to do it.
1: Assert.IsTrue(messagesSent >= 1);
2: Assert.GreaterOrEqual(messagesSent,1);
Is there any difference between first and second way of asserting? I was wondering something inside nUnit or in the output errors or performance.. Or the only reason is readability?
If there is no difference, why the second has been created?
NOTE: Same apply for similar asserts like Greater, Less, LessOrEqual...
NOTE: I am going probably to use second one because I guess that if it has been created there is a good reason for it, but wanted to know why.
The output is different for failures. For IsTrue, the message will be something like "Expected true but was false." For GreaterOrEqual, the message will be something like "Expected 1 or greater, but was -15." GreaterOrEqual provides more info in that you will see the actual value, which is more useful when debugging failures.