I'm currently working on a little game in order to get familiar with the canvas thingy - now I've got a Menu class like this
function Menu(x,y,width,height,...,game){
this.x = x;
this.y = y;
this.width = width;
this.height = height;
// ...
this.render = function(){
game.stage.fillRect(this.x, this.y, this.width, this.height); // draw background
// ...
game.stage.fillText("MENU", this.x + 20, this.y + 10);
}
}
is it possible set the this.x
and the this.y
as some kind of default value, so I don't have to write this.x + ...
every time I want to position something within the menu?
Just translate your scene to the menu position (this.x, this.y) at the begining of menu drawing function. Don't forget to reset it afterwards.
I assume game.stage
is a canvas context object.
game.stage.save();
game.stage.translate(this.x, this.y);
// now (0, 0) becomes (this.x, this.y)
// ... some drawings
game.stage.restore();