I'm looking to work on an iOS app that would need to send/receive data back and forth between the iPhone/iPod and a service that is running on Windows. Communication-wise, I will be using sockets.
The intention is to have the Windows Service listen for events from iPhone/iPod. Example:
Input needs to be taken from a UITextField and saved as a string by pressing a button. On the button press, an event must be fired and sent to the Windows Service over WiFi, which will then receive the event, perform a "server-side" action, and send the response back to the iPhone/iPod.
I'm pretty new to iOS development still and I know this is some more advanced stuff, but any help or resources that would help to accomplish this, I'd appreciate it.
Thanks!
This is standard network stuff not related to which platform you're using. On iOS you can do either:
1) use berkley sockets (standard unix stuff). 2) use the Cocoa wrapper for sockets (NSSocketPort etc). 3) use a framework such as MKNetworkKit (here).
I would use option 3 myself :)
One thing in your favour is that Windows machines and iPads are both little-endian, so you don't have to worry about byte-swapping (which you won't anyway if you're just sending strings).
EDIT: For windows to discover your device, you will need either a configuration setup with the IP address details, or to use Apple's bonjour service, or some custom solution.