I have a CGContext and I tried to draw an image on it. I have a NSImage * load that i used on other method .
NSImage *check = [[NSImage alloc] initWithContentsOfFile:@"check.icns"];
CGContextDrawImage(arg2, CGRectMake(0, 0, 145, 15), check);
But CGContext want a CGImage * how can I used my NSImage * ?
Thanks
You should consider just opening it as a CGImage
in this case, if that is all you will need it for. If an NSImage
is what you need, then see -[NSImage CGImageForProposedRect:context:hints:]
. This method may not require a copy, and it can produce a CGImage
representation ideal for drawing into the destination context.
If needed, you can create a NSGraphicsContext
from a CGContext
using +[NSGraphicsContext graphicsContextWithGraphicsPort:flipped:]
.