Ok guys I got a problem with UIButton, maybe that´s simple to solve. I have a button with an IBAction toggleMusic which changes the background image.
-(IBAction)toggleMusic{
if (gameAppDelegate.playMusic) {
gameAppDelegate.playMusic = NO;
[menuAudioPlayer stop];
[botaoMusic setBackgroundImage:[UIImage imageNamed:@"bt_sound_off.png"] forState:UIControlStateNormal];
[SoundManager playSoundFile:@"botao3" Format:@"wav" InLoop:NO];
}
else {
gameAppDelegate.playMusic = YES;
[menuAudioPlayer play];
[botaoMusic setBackgroundImage:[UIImage imageNamed:@"bt_sound_on.png"] forState:UIControlStateNormal];
[SoundManager playSoundFile:@"botao3" Format:@"wav" InLoop:NO];
}
}
This is working fine. playmusic (bool) is a stored variable, so everytime I turn the app off and then on, the app already knows if it should play music or not. this is also working fine.
the problem is that I want to set the correct background image (music on/off) as soon as the app is turned on (not only when I click the button). so I put the following code on view will appear:
-(void)viewWillAppear:(BOOL)animated{
if(gameAppDelegate.playMusic)
[botaoMusic setImage:[UIImage imageNamed:@"bt_sound_on.png"] forState:UIControlStateNormal];
else
[botaoMusic setImage:[UIImage imageNamed:@"bt_sound_off.png"] forState:UIControlStateNormal];
}
when I introduce this code, the app succesfully recognizes the correct background image when the view appears, but togglemusic ceases to alter the button background when I touch the button. It may be something silly, but I can´t figure out what I´m doing wrong...
The one thing I notice is in viewWillAppear
you call
[botaoMusic setImage:...];
whereas in the button press you call
[botaoMusic setBackgroundImage:...];
It is likely that it is still functioning, just changing the background image BEHIND the top image of whatever was loaded when the view appears