I am writing a game in Python with Pygame.
The co-ords (of my display window) are
( 0 , 0 )
at the top left and
(640,480)
at the bottom right.
The angle is
0°
when pointing up,
90°
when pointing to the right.
I have a player sprite with a centre position and I want the turret on a gun to point towards the player. How do I do it?
Say,
x1
,y1
are the turret co-ords
x2
,y2
are the player co-ords
a
is the angle's measure
OK, using a combination of your answers and some other websites I have found the working code:
dx,dy = x2-x1,y2-y1
rads = math.atan2(dx/dy)
degs = math.degrees(rads)
The rest of my code isn't fussy about a negative value of degs; anyway, it works now and I'd like to say thanks for your help.