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Testflight SDK and iOS Simulator - how to use?


I'm a bit puzzled how I'm supposed to use Testflight's SDK jn combination with the iOS Simulator.

Let's say I'm starting to integrate Testflight into my project and want to test it on the Simulator. Obviously I will not get any remote logs or checkpoint information because my project hasn't been uploaded (although I'm using the correct team token).

But if I upload the project first, it says that it isn't using Testflight SDK - which is of course correct, so I won't get anything either.

So I'm facing a chicken-egg problem here or do I misunderstand something?

Is Testflight working at all with Simulator?


Solution

  • TestFlight works fine with the simulator. Although in our case the user is not identified, as you don't have a UDID on the simulator. But all the logs and checkpoints show up with an 'Anonymous' user.

    So, I would just take the plunge and upload your project to TestFlight. You don't have to invite testers to use it.