I want to draw something dynamically. Following code shows my OnRender. I'm setting DrawItem somewhere in my program where I need it. But when I'm calling DrawItem =5;
what do I have to call, so that OnRender gets called?
protected override void OnRender(DrawingContext drawingContext)
{
switch (DrawItem)
{
case 1:
//Draw Item
break;
case 2:
//Draw Item
break;
case 3:
//Draw Item
break;
case 4:
//Draw Item
break;
case 5:
//Draw Item
break;
}
base.OnRender(drawingContext)
}
public int DrawItem { get; set; }
Your question is not clear but from what I can understand you seem to be asking for a method to refresh the visuals after updating your drawing variables. You could use the following after updating your drawing variables:
this.InvalidateVisual();
and with the property:
private int drawItem;
pulic int DrawItem
{
get {return drawItem;}
set
{
drawItem=value;
this.InvalidateVisual();
}
}