I am reading about double check locking from Effective Java
. The code does the following:
private volatile FieldType field;
FieldType getField() {
FieldType result = field;
if (result == null) { // First check (no locking)
synchronized(this) {
result = field;
if (result == null) // Second check (with locking)
field = result = computeFieldValue();
}
}
return result;
}
It says that using result
seems unneeded but actually ensures that the field
is only read only once in the common case where it is already initialized.
But I don't understand this. What is the difference with doing if(field == null)
directly? I don't understand why if (result == null)
is different, let alone better as stated.
The thinking in that example is that result/field will be used more than once further down I guess. Accessing result
is cheaper (it's not volatile).
You have a second volatile read when doing the return otherwise.
Use the initializaton on demand holder pattern instead if you need to do this. http://en.wikipedia.org/wiki/Initialization_on_demand_holder_idiom
Adding some of my clarifications in the comments to the answer itself for well... clarity:
Short version: A local variable can just be in a register in (one of) the cpu(s) (and in one of the cpu's cores if multiple etc). That's as fast as it gets. A volatile variable must be checked for changes in other cores/caches/cpus/memory, but the details can be very hardware specific (cache lines, memory barriers etc). But also jvm specific, (the hotspot server compiler might hoist non volatile variables for example) and it imposes limits on reordering instructions for possible performance gains as well