I've been trying to get the converted CGRect of a UIView within a UIScrollView. It works fine if I'm not zoomed, but once I zoom, the new CGRect shifts. Here is the code that's gotten me close:
CGFloat zoomScale = (scrollView.zoomScale);
CGRect newRect = [self.view convertRect:widgetView.frame fromView:scrollView];
CGPoint newPoint = [self.view convertPoint:widgetView.center fromView:scrollView];
// Increase the size of the CGRect by multiplying by the zoomScale
CGSize newSize = CGSizeMake(newRect.size.width * zoomScale, newRect.size.height * zoomScale);
// Subtract the offset of the UIScrollView for proper positioning
CGPoint newCenter = CGPointMake(newPoint.x - scrollView.contentOffset.x, newPoint.y - scrollView.contentOffset.y);
// Create rect with the proper width/height (x and y set by center)
newRect = CGRectMake(0, 0, newSize.width, newSize.height);
[self.view addSubview:widgetView];
widgetView.frame = newRect;
widgetView.center = newCenter;
I'm fairly certain that my issue lies in the zoomScale - I should probably be modifying the x and y coordinates based on the zoomScale value. Everything I have tried thus far has been unsuccessful, though.
I received the following answer from user Brian2012 on the iOS dev forums:
What I did:
What I found out:
Conclusion:
To figure out the location of a widget relative to the coordinate system of the view controller's main view, you need to do the math yourself. The convertRect method doesn't do anything useful in this case. Here's some code to try
- (CGRect)computePositionForWidget:(UIView *)widgetView fromView:(UIScrollView *)scrollView
{
CGRect frame;
float scale;
scale = scrollView.zoomScale;
// compute the widget size based on the zoom scale
frame.size.width = widgetView.frame.size.width * scale;
frame.size.height = widgetView.frame.size.height * scale;
// compute the widget position based on the zoom scale and contentOffset
frame.origin.x = widgetView.frame.origin.x * scale - scrollView.contentOffset.x + scrollView.frame.origin.x;
frame.origin.y = widgetView.frame.origin.y * scale - scrollView.contentOffset.y + scrollView.frame.origin.y;
// return the widget coordinates in the coordinate system of the view that contains the scroll view
return( frame );
}