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c#clickhiddensimulatesendinput

Simulate click into a hidden window


I've got a C# problem,

I am able to simulate a click to the current window, but I would like to do it if the window is minimized or hidden.

Any ideas?


Solution

  • Here is a fully working snippet which will give you the window handle, target sub window and post a message to that subwindow.

    #include "TCHAR.h"
    #include "Windows.h"
    
    int _tmain(int argc, _TCHAR* argv[])
    {
        HWND hwndWindowTarget;
        HWND hwndWindowNotepad = FindWindow(NULL, L"Untitled - Notepad");
        if (hwndWindowNotepad)
        {
            // Find the target Edit window within Notepad.
            hwndWindowTarget = FindWindowEx(hwndWindowNotepad, NULL, L"Edit", NULL);
            if (hwndWindowTarget) {
                PostMessage(hwndWindowTarget, WM_CHAR, 'G', 0);
            }
        }
    
        return 0;
    }
    

    At the moment it will send the G character to notepad "Untitled" (open a new notepad, do nothing.

    You can find the sub-window using spy++ which comes with visual studio.

    Here is an example using SendInput to send mouse events:

    #include "TCHAR.h"
    #include "Windows.h"
    
    int _tmain(int argc, _TCHAR* argv[])
    {
        POINT pt;
        pt.x = 300;
        pt.y = 300;
    
        HWND hwndWindowTarget;
        HWND hwndWindowNotepad = FindWindow(NULL, L"Untitled - Notepad");
        if (hwndWindowNotepad)
        {
            // Find the target Edit window within Notepad.
            hwndWindowTarget = FindWindowEx(hwndWindowNotepad, NULL, L"Edit", NULL);
            if (hwndWindowTarget) {
                PostMessage ( hwndWindowTarget, WM_RBUTTONDOWN, 0, (pt.x) & (( pt.y) << 16) );
                PostMessage ( hwndWindowTarget, WM_RBUTTONUP, 0, (pt.x ) & (( pt.y) << 16) );
            }
        }
    
        return 0;
    }
    

    Sorry this took so long, here's the C# version:

    using System;
    using System.Runtime.InteropServices;
    
    namespace Sandbox
    {
        class Program
        {
            [DllImport("user32.dll")]
            static extern bool PostMessage(IntPtr hWnd, uint Msg, int wParam, int lParam);
    
            [DllImport("user32.dll")]
            static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
    
            [DllImport("user32.dll")]
            static extern IntPtr FindWindowEx(IntPtr hWnd, string lpClassName, string lpWindowName, string lParam);
    
            public const Int32 WM_CHAR = 0x0102;
            public const Int32 WM_KEYDOWN = 0x0100;
            public const Int32 WM_KEYUP = 0x0101;
            public const Int32 VK_RETURN = 0x0D;
    
            public const string windowName = "Untitled - Notepad";
    
            static void Main(string[] args)
            {
                Console.WriteLine($"Finding {windowName}");
                var hwndWindowNotepad = FindWindow(null, "Untitled - Notepad");
    
                if (hwndWindowNotepad != 0)
                {
                    // Find the target Edit window within Notepad.
                    var hwndWindowTarget = FindWindowEx(hwndWindowNotepad, null, "Edit", null);
                    if (hwndWindowTarget != 0)
                    {
                        Console.WriteLine($"Sending Char to {windowName}");
                        PostMessage(hwndWindowTarget, WM_CHAR, 'G', 0);
                    }
                }
            }
        }
    }