I use the following code to perform search when user types in an EditText :
EditText queryView = (EditText) findViewById(R.id.querybox);
queryView.addTextChangedListener(new TextWatcher() {
@Override
public void afterTextChanged(Editable s) {
triggerSearch(s.toString());
}
@Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
}
@Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
}
});
However, this triggers multiple times when the user is typing a word. That is if the user is typing "hello", this code will trigger 5 times with values ("h", "he" , "hel", "hell", "hello"). Normally, this would be fine but the triggered search is expensive and I don't want to waste resources on intermediate searches that are of no great use. What I want is either a listener that triggers only a certain threshold after the user starts typing, or some kind of framework, that waits in the listener before calling triggerSearch
, and if another event is triggered before that wait, cancels itself.
Since couldn't find an appropriate event interface, tried triggering a delayed search. The code is actually pretty simple and robust.
private final int TRIGGER_SERACH = 1;
// Where did 1000 come from? It's arbitrary, since I can't find average android typing speed.
private final long SEARCH_TRIGGER_DELAY_IN_MS = 1000;
private Handler handler = new Handler() {
@Override
public void handleMessage(Message msg) {
if (msg.what == TRIGGER_SERACH) {
triggerSearch();
}
}
};
queryView.addTextChangedListener(new TextWatcher() {
@Override
public void beforeTextChanged(CharSequence charSequence, int i, int i2, int i3) {
}
@Override
public void onTextChanged(CharSequence charSequence, int i, int i2, int i3) {
}
@Override
public void afterTextChanged(Editable s) {
handler.removeMessages(TRIGGER_SERACH);
handler.sendEmptyMessageDelayed(TRIGGER_SERACH, SEARCH_TRIGGER_DELAY_IN_MS);
});