import EternalDungeon
import System.Collections
static def PlayerActivate():
for x in range(ED.Mobs.Count):
if ED.Mobs(x).Pos == ED.player.SpaceInFront():
ED.Mobs(x).OnHit(ED.Sword)
break
When this is compiled, I get the error
BCE0077: It's not possible to invoke an expression of type 'System.Collections.Generic.List'1[[EternalDungeon.Mob, Eternal Dungeon, Version=1.0.0.0, Culture=Neutral, PublicKeyToken=null]]
At (6,15) and (7,16). In C# I include assemblies like so, which is probably wrong and wierd:
compiler.Parameters.References.Add(Assembly.LoadFile(Directory.GetCurrentDirectory() + @"\Eternal Dungeon.exe";));
compiler.Parameters.References.Add(Assembly.GetAssembly(typeof(System.Collections.Comparer)));
Any help is appreciated, and I'm rather new to both Boo and 'Assemblies'. Thanks in advance.
Solved the problem myself, I confused lists for arrays,
if ED.Mobs(x).Pos == ED.player.SpaceInFront():
Changes to
if ED.Mobs[x].Pos == ED.player.SpaceInFront():