When building the c extensions of readline when installing readline via pip install readline
, I get an error message as follows:-
Beginning configuration for readline-6.2 for i386-apple-darwin11.3.0
checking whether make sets $(MAKE)... yes
checking for gcc... gcc
checking for C compiler default output file name...
configure: error: in `/Users/calvin/.virtualenvs/myproj/build/readline/rl/readline-lib':
configure: error: C compiler cannot create executables
See `config.log' for more details.
============ Building the readline library ============
============ Building the readline extension module ============
running install
running build
running build_ext
building 'readline' extension
Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/MacOSX10.7.sdk
Searching for the location of MacOSX10.7.sdk on my system reveals:-
calvin$ sudo find / -name "MacOSX10.7.sdk"
Password:
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk
find: /dev/fd/3: Not a directory
find: /dev/fd/4: Not a directory
Which is not where the readline compilation is expecting.
Is there a bug with how pip locates the MacOSX10.7.sdk?
How do I resolve this without resorting to copying MacOSX10.7 into the /Developer/SDKs
directory?
CLARIFICATION
This is how I temporarily solve my problem.
calvin$ sudo mkdir -p /Developer/SDKs/
Password:
calvin$ sudo ln -s /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk /Developer/SDKs/MacOSX10.7.sdk
calvin$ pip install readline
But I am not too sure this is the "appropriate" way to solve it as there might be some inherent problems either from how pip is supposed to locate my .sdk location or I am missing something in my system PATH. So any advice on how to resolve this the "appropriate" way would be much appreciated!
That's a good question. As a point of note, I do have a MacOSX10.7.sdk
folder in /Developer/SDKs
, so perhaps it's your filesystem's state that's wrong.
The safest approach is probably to install XCode, but that's horribly expensive in terms of time. I would start by creating a soft link:
sudo ln -s /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk /Developer/SDKs/MacOSX10.7.sdk
and see if that does the trick.