I have a strange problem in an iPhone app I'm developing. I want my app to support ONLY portrait mode, but for some reason I can't do it (device & simulator).
To support only portrait mode I did as follow:
shouldAutorotateToInterfaceOrientation
But as I said it won't work, and the strange result is that the app support ALL the orientations (portrait, upside down, landscape left, landscape right).
Any ideas?
this how I implement shouldAutorotateToInterfaceOrientation
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
NSLog(@"Checking orientation %d", interfaceOrientation);
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
I notice just now that when I rotate the phone I get this message:
"Two-stage rotation animation is deprecated. This application should use the smoother single-stage animation."
What does it means?
It is possible to have multiple ViewControllers on the screen. The UITabBarController
is itself a UIViewController
, and it only passes shouldAutorotateToInterfaceOrientation:
requests to the viewControllers within if it chooses. The default implementation does this, but if you subclass it, the code XCode generates (as of iOS 5.1) does not.