I am building a games library and I want the user to be able to delete games. I am trying to use the .erase() function but i am making a mistake somewhere. I am studying my code for days and i can't find a anwser. Why? Beceause I am just 15 and don't have that programming mind every other programmer has. That's why i don't call myself a programmer but just an ambiteuse teenager. Please help me. (Sorry for my spelling)
Here's my code:
int main()
{
vector<string>::const_iterator myIterator;
vector<string>::const_iterator iter;
vector<string> games;
games.push_back("Crysis2");
games.push_back("GodOfWar3");
games.push_back("FIFA12");
cout <<"Welcome to your Games Library.\n";
cout <<"\nWarning!!! Don't type spaces, put ecerything together!!!\n";
cout <<"\nThese are your games:\n";
for (iter = games.begin(); iter != games.end(); ++iter)
{
cout <<*iter <<endl;
}
//the loop!
string action;
string newGame;
cout <<"\n-Type 'exit' if you want to quit.\n-Type 'add' if you want to add a game.\n-Type 'delete' if you want to delete a game.\n-Type 'find' if you want to search a game.\n-Type 'game' if you don't know what game to play. ";
while (action != "exit")
{
cout <<"\n\nWhat do you want to do: ";
cin >> action;
if (action == "add")
{
cout <<"\nType the name of the game you want to add: ";
cin >> newGame;
games.push_back(newGame);
for (iter = games.begin(); iter != games.end(); ++iter)
{
cout <<*iter <<endl;
}
continue;
}
else if (action == "delete")
{
cout <<"Type the name of the game you want to delete: ";
cin >> newGame;
iter = find(games.begin(), games.end(), newGame);
if(iter != games.end())
{
games.erase(newGame);
}
else
{
cout<<"\nGame not found.";
}
continue;
}
else if (action == "find")
{
cout <<"Which game you want to look for in your library: ";
cin >> newGame;
iter = find(games.begin(), games.end(), newGame);
if (iter != games.end())
{
cout << "Game found.\n";
}
else
{
cout << "Game not found.\n";
}
continue;
}
else if (action == "game")
{
srand(static_cast<unsigned int>(time(0)));
random_shuffle(games.begin(), games.end());
cout << "\nWhy don't you play " <<games[0];
continue;
}
else if (action == "quit")
{
cout <<"\nRemember to have fun while gaming!!\n";
break;
}
else
{
cout <<"\nCommand not found";
}
}
return 0;
}
erase()
takes an iterator (in this case, the result of find
, which is iter
), not a string (like newGame
).