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objective-ciosuiimagecgimage

CGImage of UIImage return NULL


I created a function for splitting an image into multiple images, but when I take take the CGImage of the UIImage, the CGImage returns NULL

NSArray* splitImage(UIImage* image,NSUInteger pieces) {

NSLog(@"width: %f, %zu",image.size.width,CGImageGetWidth(image.CGImage));
NSLog(@"%@",image.CGImage);
returns NULL
NSMutableArray* tempArray = [[NSMutableArray alloc]initWithCapacity:pieces];

CGFloat piecesSize = image.size.height/pieces;

for (NSUInteger i = 0; i < pieces; i++) {

    // take in account retina displays
    CGRect subFrame = CGRectMake(0,i * piecesSize * image.scale ,image.size.width * image.scale,piecesSize * image.scale);

    CGImageRef newImage = CGImageCreateWithImageInRect(image.CGImage,subFrame);

    UIImage* finalImage =[UIImage imageWithCGImage:newImage];

    CGImageRelease(newImage);

    [tempArray addObject:finalImage];

}

NSArray* finalArray = [NSArray arrayWithArray:tempArray];

[tempArray release];

return finalArray;



}

Solution

  • The CGImage property will return nil if the UIImage was created from another image such as an IOSurface or CIImage. To get around this in this particular case I can create a CGImage from an IOSurface using the c function then convert that to a UIImage.

    UICreateCGImageFromIOSurface(IOSurfaceRef surface);