I am using MonoDevelop 2.8.8.4 and MonoFramework (MDK) 2.10.9_8. I'm also using Mac OSX Lion 10.7.3 and have installed XCode 4.3.1 for Lion SDK. My MonoMac application runs fine when debugging with MonoDevelop. Then I tried to create the Application Bundle by going to Project -> Create Mac Installer...
"Include Mono in Application Bundle" is checked
Linker: is set to "Don't link assemblies"
Everything else is unchecked and grayed out.
When I hit "Create Package" then "Save", MonoDevelop begins to create the bundle but then it fails with:
Unhandled Exception: System.ComponentModel.Win32Exception: ApplicationName='gcc', CommandLine='-mmacosx-version-min=10.5 -m32 /tmp/monomac-build-634690657739224650/AboutToBlowUpDemo.app/Contents/MacOS/driver.m -o /tmp/monomac-build-634690657739224650/AboutToBlowUpDemo.app/Contents/MacOS/AboutToBlowUpDemo -D_THREAD_SAFE -I/Library/Frameworks/Mono.framework/Versions/2.10.9/include/mono-2.0 /Library/Frameworks/Mono.framework/Versions/2.10.9/lib/libmono-2.0.a -framework AppKit -liconv', CurrentDirectory=''
at System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo startInfo) [0x00000] in <filename unknown>:0
at MonoMac.Bundler.Driver.RunCommand (System.String path, System.String args, System.String[] env, System.String& output) [0x00000] in <filename unknown>:0
at MonoMac.Bundler.Driver.Compile () [0x00000] in <filename unknown>:0
at MonoMac.Bundler.Driver.Main (System.String[] args) [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.ComponentModel.Win32Exception: ApplicationName='gcc', CommandLine='-mmacosx-version-min=10.5 -m32 /tmp/monomac-build-634690657739224650/AboutToBlowUpDemo.app/Contents/MacOS/driver.m -o /tmp/monomac-build-634690657739224650/AboutToBlowUpDemo.app/Contents/MacOS/AboutToBlowUpDemo -D_THREAD_SAFE -I/Library/Frameworks/Mono.framework/Versions/2.10.9/include/mono-2.0 /Library/Frameworks/Mono.framework/Versions/2.10.9/lib/libmono-2.0.a -framework AppKit -liconv', CurrentDirectory=''
at System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo startInfo) [0x00000] in <filename unknown>:0
at MonoMac.Bundler.Driver.RunCommand (System.String path, System.String args, System.String[] env, System.String& output) [0x00000] in <filename unknown>:0
at MonoMac.Bundler.Driver.Compile () [0x00000] in <filename unknown>:0
at MonoMac.Bundler.Driver.Main (System.String[] args) [0x00000] in <filename unknown>:0
mmp exited with code 1
Merging Mono failed
I've also tried every other combination in the "Create Mac Installer…" window but I always get the same error. Can anybody tell me what I'm doing wrong?
You need to install gcc. You do this by installing command line tools in Xcode, as explained here.